davidedmundson added a comment.

  Certainly doing all this inside updatePaintNode was wrong. So, concept wise ++
  
  I don't understand the mutex, the main point of the patch is so that we only 
do network stuff on the main thread. During updatePaintNode the GUI thread is 
explicitly locked.
  
  > This patch changes it so the QNAM bits happen upon setSource
  
  The other option is to do all the resolving of the final QImage inside 
::updatePolish()
  You get all the advantages of it happening only once per frame and all the 
advantages of keeping everything simple in the main thread.
  
  It's what we do in Plasma::IconItem Plasma::SvgItem and since we ported to 
that it made everything cleaner, faster and safer.

REPOSITORY
  R169 Kirigami

REVISION DETAIL
  https://phabricator.kde.org/D25185

To: apol, #kirigami, mart
Cc: davidedmundson, anthonyfieroni, bcooksley, plasma-devel, fbampaloukas, 
GB_2, domson, dkardarakos, ngraham, apol, ahiemstra, mart, hein

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