Hi guys, I have a problem affecting both 4.2 branch and the trunk.
I'm getting corrupted painting of FrameSvgs in Lancelot and have absolutely no idea why. I became aware of the problem thanks to the forum post [1] and the screenshot [2]. It all worked well for me until I cleared the plasma-svgelements cache, and now I too get the corrupted drawing. The most peculiar thing is that the first time, it paints correctly (at least on my system), then after changing the element prefix, and then changing it back again, it paints badly. The only thing changed since Lancelot 1.0, as far as the painting of the background is concerned, was switching on the cacheAllRenderedFrames... and this is *not* causing the problem, I've just tested it. Any help appreciated, cheerio! [1] http://forum.kde.org/messy-lancelot-after-update-kde-96-t-25774.html [2] http://img223.imageshack.us/my.php?image=lancelotbug2gl4.png -- A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort -- Herm Albright _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel