On Monday 15 September 2008, Anthony Bryant wrote: > I found another bug in the puzzle: double (or triple) clicking on a piece
ok, the patch is now committed; i also went through and made the "split pixmap" version use an svg instead of a bitmap. now you can create an svg where each tile has the id of piece_# where # is 0..15 and it works. you can even put the image in the theme, though right now the configuration dialog doesn't particular honor that. this meant i could get rid of all the pixmaps hanging about. i also simplified the code substantially in places. now the board responds to resizeEvents which triggers an update of the pieces; piece updating is now done all in just one method (updatePieces). as there is no longer any pixmap handling, it's all just setting bools and sizes. nice and easy. =) thanks for the patch and your patience in getting it merged. usually it doesn't take that long (promise =) -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Trolltech
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