On Monday 15 September 2008, Anthony Bryant wrote:
> I found another bug in the puzzle: double (or triple) clicking on a piece

ok, the patch is now committed; i also went through and made the "split 
pixmap" version use an svg instead of a bitmap. now you can create an svg 
where each tile has the id of piece_# where # is 0..15 and it works. you can 
even put the image in the theme, though right now the configuration dialog 
doesn't particular honor that. this meant i could get rid of all the pixmaps 
hanging about.

i also simplified the code substantially in places. now the board responds to 
resizeEvents which triggers an update of the pieces; piece updating is now 
done all in just one method (updatePieces). as there is no longer any pixmap 
handling, it's all just setting bools and sizes. nice and easy. =)

thanks for the patch and your patience in getting it merged. usually it 
doesn't take that long (promise =)

-- 
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA  EE75 D6B7 2EB1 A7F1 DB43

KDE core developer sponsored by Trolltech

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