Matt Turner <[email protected]> writes:

> v4: use inline assembly since the intrinsic needs SSE or 3DNowA
>       - we can't use -msse, since it'll cause more SSE instructions to be
>         generated that we don't want
>       - there is no -m3dnowa flag (anymore?)

Both patches look good to me. Just one nitpick: with the use of pshufw,
the data fields used in invert_colors() can be removed.


Soren
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