Ilia Mirkin <[email protected]> writes:

> Mesa will only consider the shader a compat shader if it has an explicit
> "compatibility" token in the version. Without this, we don't get
> gl_TexCoord, used by the test.
>
> Signed-off-by: Ilia Mirkin <[email protected]>

Reviewed-by: Eric Anholt <[email protected]>

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