On 18/08/18 19:30, Alejandro Piñeiro wrote:
On 18/08/18 06:36, Timothy Arceri wrote:
On 18/08/18 14:32, Timothy Arceri wrote:
Won't this cause shader runner to needlessly parse the .shader_test
file?

True, good point. In any case, as the test lacks a [test] section, full
shader.py runs would just check if the test links (assuming that
ARB_gl_spirv are available). Having said so ...


The file extension is also confusing. Maybe we should name these type
of files .shader_source or something similar rather than .shader_test ???

... this makes sense. That name fits better, and would avoid the
previous issue. As that would be a small change, I will make the change
locally, while I wait for the review of the other patches.

I've skimmed over most of the series and I didn't see anything other than this that I had issue with. It's not very common to get a full review for a piglit series. The general rule is once its been on the list for a few weeks it's usually ok to push. After all it's better to have wrong tests that can be fixed later than to have no tests at all.

I understand the external dependency might have stopped you from just pushing but since its an optional dependency it's fine IMO.

Anyway for the series feel free to add:

Acked-by: Timothy Arceri <[email protected]>
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