On 08/13/2018 06:15 AM, Timothy Arceri wrote:
On 11/08/18 02:32, Dylan Baker wrote:
I thought we'd stopped adding tests with "bugXXXXX" in the name and
tried to
give the test a descriptive name and we were trying not to add more
tests to tests/shaders, but put them in tests/spec/. So maybe rename
it to something like:
tests/spec/glsl-1.10/compiler/post-increment-in-array-size.shader_test
Yes I agree with Dylan on all points. With the move/rename this is:
Reviewed-by: Timothy Arceri <[email protected]>
I'm fine with move and rename, Thanks guys!
Or whatever you think is better (I'm just reading the bug and trying
to come up
with something).
Otherwise this test looks good, so with the rename:
Reviewed-by: Dylan Baker <[email protected]>
Quoting Tapani Pälli (2018-08-09 23:12:44)
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98699
---
tests/shaders/glsl-compiler-bug98699.vert | 9 +++++++++
1 file changed, 9 insertions(+)
create mode 100644 tests/shaders/glsl-compiler-bug98699.vert
diff --git a/tests/shaders/glsl-compiler-bug98699.vert
b/tests/shaders/glsl-compiler-bug98699.vert
new file mode 100644
index 000000000..9bd219cf0
--- /dev/null
+++ b/tests/shaders/glsl-compiler-bug98699.vert
@@ -0,0 +1,9 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.10
+// [end config]
+
+void main()
+{
+ float[a+++4 ? 1:1] f;
+}
--
2.14.4
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