On 03/25/2018 01:49 PM, Rhys Perry wrote:
GLES2 requires GL_RGBA to be used with GL_UNSIGNED_BYTE in glReadPixels --- tests/util/piglit-util-gl.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-)diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c index df39c1c87..be060aae5 100644 --- a/tests/util/piglit-util-gl.c +++ b/tests/util/piglit-util-gl.c @@ -1017,7 +1017,7 @@ static GLfloat * read_pixels_float(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLfloat *pixels) { - GLubyte *pixels_b; + uint8_t pixels_b[4]; unsigned i, ncomponents;ncomponents = width * height * piglit_num_components(format);@@ -1029,11 +1029,9 @@ read_pixels_float(GLint x, GLint y, GLsizei width, GLsizei height, return pixels; }- pixels_b = malloc(ncomponents * sizeof(GLubyte));- glReadPixels(x, y, width, height, format, GL_UNSIGNED_BYTE, pixels_b); + glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_b); for (i = 0; i < ncomponents; i++) pixels[i] = pixels_b[i] / 255.0; - free(pixels_b); return pixels; }
This doesn't look right. The pixels_b buffer must be large enough to hold 'ncomponents' values, not 4.
Also, I'd prefer to keep read GL_RGB on non-ES. Reading GL_RGB vs. GL_RGBA probably hits different code paths in the driver, which is a good thing.
-Brian _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
