Oops. Reviewed-by: Ian Romanick <[email protected]>
On 10/10/2017 05:18 PM, Dave Airlie wrote: > From: Dave Airlie <[email protected]> > > It's undefined (including crashing) behaviour to use atomic counters > without having bound enough storage for them. This fixes this test > to bind the storage for the counters it uses. > > Signed-off-by: Dave Airlie <[email protected]> > --- > .../arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test | 1 > + > 1 file changed, 1 insertion(+) > > diff --git > a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test > > b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test > index 7fb3cbf..913fa6b 100644 > --- > a/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test > +++ > b/tests/spec/arb_shader_atomic_counter_ops/execution/all_touch_test.shader_test > @@ -68,5 +68,6 @@ void main() > } > > [test] > +atomic counters 8 > draw rect -1 -1 2 2 > probe all rgba 0.0 1.0 0.0 1.0 > _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
