On Tue, Feb 14, 2017 at 2:20 AM, Samuel Iglesias Gonsálvez
<[email protected]> wrote:
> It was setting a wrong value in arg0.
>
> Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
> ---
>  .../uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test | 2 
> +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git 
> a/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test
>  
> b/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test
> index 57873fae2..bc4702b4a 100644
> --- 
> a/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test
> +++ 
> b/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test
> @@ -37,7 +37,7 @@ void main()
>  clear color 0.0 0.0 0.0 0.0
>
>  clear
> -uniform double arg0 0.25
> +uniform double arg0 0.0
>  uniform double tolerance 0.0
>  uniform dvec4 expected 0.4 0.4 0.4 0.4
>  uniform double arg[0] 0.1
> --
> 2.11.0
>
> _______________________________________________
> Piglit mailing list
> [email protected]
> https://lists.freedesktop.org/mailman/listinfo/piglit

Reviewed-by: Anuj Phogat <[email protected]>
_______________________________________________
Piglit mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to