On Tue, Feb 14, 2017 at 2:20 AM, Samuel Iglesias Gonsálvez <[email protected]> wrote: > It was setting a wrong value in arg0. > > Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> > --- > .../uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test | 2 > +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git > a/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test > > b/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test > index 57873fae2..bc4702b4a 100644 > --- > a/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test > +++ > b/tests/spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-uniform-array-direct-indirect.shader_test > @@ -37,7 +37,7 @@ void main() > clear color 0.0 0.0 0.0 0.0 > > clear > -uniform double arg0 0.25 > +uniform double arg0 0.0 > uniform double tolerance 0.0 > uniform dvec4 expected 0.4 0.4 0.4 0.4 > uniform double arg[0] 0.1 > -- > 2.11.0 > > _______________________________________________ > Piglit mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/piglit
Reviewed-by: Anuj Phogat <[email protected]> _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
