Simple sanity test to check that having vertex data and index data in
one VBO actually works.
---
 tests/all.py                                       |   2 +
 .../arb_vertex_buffer_object/CMakeLists.gl.txt     |   1 +
 .../combined-vertex-index.c                        | 105 +++++++++++++++++++++
 3 files changed, 108 insertions(+)
 create mode 100644 tests/spec/arb_vertex_buffer_object/combined-vertex-index.c

diff --git a/tests/all.py b/tests/all.py
index 504b0e9..41cb9fa 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2805,6 +2805,8 @@ with profile.test_list.group_manager(
 with profile.test_list.group_manager(
         PiglitGLTest,
         grouptools.join('spec', 'arb_vertex_buffer_object')) as g:
+    g(['arb_vertex_buffer_object-combined-vertex-index'],
+      'combined-vertex-index')
     g(['arb_vertex_buffer_object-elements-negative-offset'],
       'elements-negative-offset', run_concurrent=False)
     g(['arb_vertex_buffer_object-mixed-immediate-and-vbo'],
diff --git a/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt 
b/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
index e1d91f1..fb58666 100644
--- a/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_vertex_buffer_object/CMakeLists.gl.txt
@@ -8,6 +8,7 @@ link_libraries (
        ${OPENGL_gl_LIBRARY}
 )
 
+piglit_add_executable (arb_vertex_buffer_object-combined-vertex-index 
combined-vertex-index.c)
 piglit_add_executable (arb_vertex_buffer_object-elements-negative-offset 
elements-negative-offset.c)
 piglit_add_executable (arb_vertex_buffer_object-mixed-immediate-and-vbo 
mixed-immediate-and-vbo.c)
 piglit_add_executable (arb_vertex_buffer_object-ib-data-sync ib-data-sync.c)
diff --git a/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c 
b/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c
new file mode 100644
index 0000000..9d0710a
--- /dev/null
+++ b/tests/spec/arb_vertex_buffer_object/combined-vertex-index.c
@@ -0,0 +1,105 @@
+/*
+ * Copyright 2017 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * Test rendering with vertex data and index data in the same VBO.
+ * Brian Paul
+ * Feb 6, 2017
+ */
+
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+       config.supports_gl_compat_version = 13;
+       config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+PIGLIT_GL_TEST_CONFIG_END
+
+
+// four verts of (vertex3f, color3f), all colors green
+static const float vertex_data[4][2][3] = {
+       { { -1, -1, 0 }, { 0, 1, 0 } },  // v0
+       { {  1,  1, 0 }, { 0, 1, 0 } },  // v2
+       { {  1, -1, 0 }, { 0, 1, 0 } },  // v1
+       { { -1,  1, 0 }, { 0, 1, 0 } }   // v3
+};
+
+static const GLushort index_data[4] = { 3, 1, 2, 0 };
+
+static const int buffer_size = sizeof(vertex_data) + sizeof(index_data);
+static const int vstride = sizeof(vertex_data[0]);
+static const void *vpos_offset = (void *) 0;
+static const void *color_offset = (void *) (sizeof(vertex_data[0][0]));
+static const size_t index_offset = sizeof(vertex_data);
+
+static GLuint vbo;
+
+
+enum piglit_result
+piglit_display(void)
+{
+       bool pass;
+
+       glViewport(0, 0, piglit_width, piglit_height);
+
+       glClear(GL_COLOR_BUFFER_BIT);
+
+       glDrawElements(GL_TRIANGLE_FAN, 4, GL_UNSIGNED_SHORT,
+                      (void *) index_offset);
+
+       pass = piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height,
+                                    vertex_data[0][1]);
+
+       piglit_present_results();
+
+       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+       piglit_require_extension("GL_ARB_vertex_buffer_object");
+
+       // create the VBO
+       glGenBuffersARB(1, &vbo);
+       glBindBufferARB(GL_ARRAY_BUFFER, vbo);
+       glBufferDataARB(GL_ARRAY_BUFFER, buffer_size, NULL, GL_STATIC_DRAW);
+
+       // upload vertex data at offset=0
+       glBufferSubData(GL_ARRAY_BUFFER, 0,
+                       sizeof(vertex_data), vertex_data);
+
+       // upload index data at index_offset
+       glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, vbo);
+       glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, index_offset,
+                       sizeof(index_data), index_data);
+
+       // setup vertex array pointers
+       glEnableClientState(GL_VERTEX_ARRAY);
+       glVertexPointer(3, GL_FLOAT, vstride, vpos_offset);
+       glEnableClientState(GL_COLOR_ARRAY);
+       glColorPointer(3, GL_FLOAT, vstride, color_offset);
+
+       piglit_check_gl_error(GL_NO_ERROR);
+}
-- 
1.9.1

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