[email protected] writes:

> From: Arthur Huillet <[email protected]>
>
> The test was passing a NULL indices pointer without an element buffer bound.
> Nothing in the GL spec requires a NULL check, so drivers were free to crash
> before checking the error condition that the test attempts to check. Fix this
> by passing an index buffer.
>
> Also swap vertex counts and instance counts, which I suspect were mixed up in
> the test author's head. That part is strictly cosmetic and has no functional
> impact.

Pushed.  Thanks!

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