Series is Reviewed-by: Ian Romanick <[email protected]>
On 08/01/2014 09:25 AM, Brian Paul wrote: > This was never hit since no callers create 1D mipmapped depth textures. > But fix it anyway. > --- > tests/util/piglit-util-gl.c | 4 +++- > 1 file changed, 3 insertions(+), 1 deletion(-) > > diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c > index bbea519..caeb564 100644 > --- a/tests/util/piglit-util-gl.c > +++ b/tests/util/piglit-util-gl.c > @@ -2369,7 +2369,9 @@ piglit_depth_texture(GLenum target, GLenum > internalformat, int w, int h, int d, > > if (w > 1) > w >>= 1; > - if (h > 1) > + if (target != GL_TEXTURE_1D && > + target != GL_TEXTURE_1D_ARRAY && > + h > 1) > h >>= 1; > } > free(data); > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
