---
 tests/all.py              |  1 +
 tests/texturing/texwrap.c | 13 +++++++++++++
 2 files changed, 14 insertions(+)

diff --git a/tests/all.py b/tests/all.py
index 053b0dd..e7446b1 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2290,6 +2290,7 @@ arb_texture_compression_bptc['invalid formats'] = 
concurrent_test('arb_texture_c
 add_concurrent_test(arb_texture_compression_bptc, 'bptc-modes')
 add_fbo_generatemipmap_extension(arb_texture_compression_bptc, 
'GL_ARB_texture_compression_bptc-unorm', 'fbo-generatemipmap-formats')
 add_fbo_generatemipmap_extension(arb_texture_compression_bptc, 
'GL_ARB_texture_compression_bptc-float', 'fbo-generatemipmap-formats')
+add_texwrap_format_tests(arb_texture_compression_bptc, 
'GL_ARB_texture_compression_bptc')
 
 ext_vertex_array_bgra = {}
 spec['EXT_vertex_array_bgra'] = ext_vertex_array_bgra
diff --git a/tests/texturing/texwrap.c b/tests/texturing/texwrap.c
index 5072cde..82bcf07 100644
--- a/tests/texturing/texwrap.c
+++ b/tests/texturing/texwrap.c
@@ -190,6 +190,13 @@ static const struct format_desc 
ext_texture_compression_s3tc[] = {
        {FORMAT(GL_COMPRESSED_RGBA_S3TC_DXT5), 4, 4, 4, 4, 0, 0, 0, 0, 1},
 };
 
+static const struct format_desc arb_texture_compression_bptc[] = {
+       {FORMAT(GL_COMPRESSED_RGBA_BPTC_UNORM), 4, 4, 4, 4, 0, 0, 0, 0, 1},
+       {FORMAT(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM), 4, 4, 4, 4, 0, 0, 0, 0, 
1, 1},
+       {FORMAT(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT), 4, 4, 4, 0, 0, 0, 0, 0, 
1, 0, FLOAT_TYPE},
+       {FORMAT(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT), 4, 4, 4, 0, 0, 0, 0, 0, 
1, 0, FLOAT_TYPE},
+};
+
 static const struct format_desc ext_texture_srgb_compressed[] = {
        {FORMAT(GL_COMPRESSED_SRGB), 4, 4, 4, 0, 0, 0, 0, 0, 1, 1},
        {FORMAT(GL_COMPRESSED_SRGB_ALPHA), 4, 4, 4, 4, 0, 0, 0, 0, 1, 1},
@@ -361,6 +368,12 @@ static const struct test_desc test_sets[] = {
                {"GL_EXT_texture_compression_s3tc"},
        },
        {
+               arb_texture_compression_bptc,
+               ARRAY_SIZE(arb_texture_compression_bptc),
+               "GL_ARB_texture_compression_bptc",
+               {"GL_ARB_texture_compression_bptc"},
+       },
+       {
                arb_depth_texture,
                ARRAY_SIZE(arb_depth_texture),
                "GL_ARB_depth_texture",
-- 
1.9.3

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