On Sun, Jun 22, 2014 at 10:49 PM, Kenneth Graunke <[email protected]> wrote: > On Saturday, June 21, 2014 08:34:05 PM Chris Forbes wrote: >> Ian, >> >> That's true, but... we will probably have compute finished long before > images. >> >> Is there an acceptable thing to do here in the interim? >> >> -- Chris > > How? As I understand it, compute shaders can really only output anything via > ARB_shader_image_load_store or ARB_shader_storage_buffer_object. And if they > can't output anything, what's the point of having them? > > Perhaps I'm mistaken, and you can do useful things with them...I guess you > could maybe just use atomic buffers, but...
tests/spec/arb_compute_shader/execution/atomic-counter.shader_test Another thought might be that the memory barrier call could be a separate shader runner command. -Jordan _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
