These two are both: Reviewed-by: Chris Forbes <[email protected]>
On Tue, Jun 17, 2014 at 5:06 PM, Ilia Mirkin <[email protected]> wrote: > --- > > Not sure why this doesn't use the generic piglit functions for this, but this > fixes log retrieval on nvidia blob. > > tests/spec/arb_shader_atomic_counters/common.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/tests/spec/arb_shader_atomic_counters/common.c > b/tests/spec/arb_shader_atomic_counters/common.c > index 34fee32..7547d5d 100644 > --- a/tests/spec/arb_shader_atomic_counters/common.c > +++ b/tests/spec/arb_shader_atomic_counters/common.c > @@ -71,9 +71,9 @@ atomic_counters_compile(GLuint prog, GLuint stage, const > char *src) > if (status) { > glAttachShader(prog, shader); > } else { > - glGetShaderiv(prog, GL_INFO_LOG_LENGTH, &log_size); > + glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_size); > log = malloc(log_size); > - glGetShaderInfoLog(prog, log_size, NULL, log); > + glGetShaderInfoLog(shader, log_size, NULL, log); > > printf("Failed to compile shader: %s\n", log); > printf("source:\n%s", src); > -- > 1.8.5.5 > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
