This checks some basic error conditions of glClearTex*Image such as
using invalid texture objects and out of range regions.
---
 tests/all.py                                   |   1 +
 tests/spec/arb_clear_texture/CMakeLists.gl.txt |   1 +
 tests/spec/arb_clear_texture/common.c          |  34 ++++
 tests/spec/arb_clear_texture/common.h          |  11 ++
 tests/spec/arb_clear_texture/error.c           | 206 +++++++++++++++++++++++++
 5 files changed, 253 insertions(+)
 create mode 100644 tests/spec/arb_clear_texture/error.c

diff --git a/tests/all.py b/tests/all.py
index 6b0c46c..eaaca0e 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -3071,6 +3071,7 @@ add_concurrent_test(arb_clear_buffer_object, 
'arb_clear_buffer_object-zero-size'
 arb_clear_texture = {}
 spec['ARB_clear_texture'] = arb_clear_texture
 add_concurrent_test(arb_clear_texture, 'arb_clear_texture-simple')
+add_concurrent_test(arb_clear_texture, 'arb_clear_texture-error')
 add_concurrent_test(arb_clear_texture, 'arb_clear_texture-3d')
 add_concurrent_test(arb_clear_texture, 'arb_clear_texture-cube')
 add_concurrent_test(arb_clear_texture, 'arb_clear_texture-multisample')
diff --git a/tests/spec/arb_clear_texture/CMakeLists.gl.txt 
b/tests/spec/arb_clear_texture/CMakeLists.gl.txt
index ebbc005..4ea6ed1 100644
--- a/tests/spec/arb_clear_texture/CMakeLists.gl.txt
+++ b/tests/spec/arb_clear_texture/CMakeLists.gl.txt
@@ -9,6 +9,7 @@ link_libraries (
 )
 
 piglit_add_executable (arb_clear_texture-simple simple.c)
+piglit_add_executable (arb_clear_texture-error error.c common.c)
 piglit_add_executable (arb_clear_texture-3d 3d.c)
 piglit_add_executable (arb_clear_texture-cube cube.c)
 piglit_add_executable (arb_clear_texture-multisample multisample.c)
diff --git a/tests/spec/arb_clear_texture/common.c 
b/tests/spec/arb_clear_texture/common.c
index 7f100dd..ebe5a65 100644
--- a/tests/spec/arb_clear_texture/common.c
+++ b/tests/spec/arb_clear_texture/common.c
@@ -247,3 +247,37 @@ test_formats(const struct format *formats,
 
        return overallResult;
 }
+
+bool
+test_invalid_format(GLenum internalFormat,
+                   GLenum texImageFormat,
+                   GLenum texImageType,
+                   GLenum clearValueFormat,
+                   GLenum clearValueType)
+{
+       static const GLubyte dummy_data[sizeof (float) * 4];
+       bool pass = true;
+       GLuint tex;
+
+       glGenTextures(1, &tex);
+       glBindTexture(GL_TEXTURE_2D, tex);
+       glTexImage2D(GL_TEXTURE_2D,
+                    0, /* level */
+                    internalFormat,
+                    1, 1, /* width/height */
+                    0, /* border */
+                    texImageFormat,
+                    texImageType,
+                    dummy_data);
+
+       pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+       glClearTexImage(tex, 0, clearValueFormat, clearValueType, dummy_data);
+
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glBindTexture(GL_TEXTURE_2D, 0);
+       glDeleteTextures(1, &tex);
+
+       return pass;
+}
diff --git a/tests/spec/arb_clear_texture/common.h 
b/tests/spec/arb_clear_texture/common.h
index 9262cd0..7c0e9e4 100644
--- a/tests/spec/arb_clear_texture/common.h
+++ b/tests/spec/arb_clear_texture/common.h
@@ -56,3 +56,14 @@ test_format(GLenum internalFormat,
 bool
 test_formats(const struct format *formats,
             int n_formats);
+
+/**
+ * Creates a 1x1 texture with the one format and asserts that trying
+ * to clear using another format results in GL_INVALID_OPERATION
+ */
+bool
+test_invalid_format(GLenum internalFormat,
+                   GLenum texImageFormat,
+                   GLenum texImageType,
+                   GLenum clearValueFormat,
+                   GLenum clearValueType);
diff --git a/tests/spec/arb_clear_texture/error.c 
b/tests/spec/arb_clear_texture/error.c
new file mode 100644
index 0000000..0ec9b6a
--- /dev/null
+++ b/tests/spec/arb_clear_texture/error.c
@@ -0,0 +1,206 @@
+/*
+ * Copyright (c) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file error.c
+ *
+ * Tests the various error conditions that glClearTexSubImage should
+ * signal.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 14;
+
+       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static bool
+test_sub_clear(void)
+{
+       GLuint tex;
+       bool pass = true;
+
+       glGenTextures(1, &tex);
+       glBindTexture(GL_TEXTURE_2D, tex);
+       glTexImage2D(GL_TEXTURE_2D,
+                    0, /* level */
+                    GL_RGBA,
+                    4, 4, /* width/height */
+                    0, /* border */
+                    GL_RGBA,
+                    GL_UNSIGNED_BYTE,
+                    NULL);
+       glBindTexture(GL_TEXTURE_2D, 0);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          -1, 0, 0, /* x/y/z */
+                          1, 1, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          0, -1, 0, /* x/y/z */
+                          1, 1, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          0, 0, -1, /* x/y/z */
+                          1, 1, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          1, 1, 0, /* x/y/z */
+                          4, 1, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          1, 1, 0, /* x/y/z */
+                          1, 4, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          1, 1, 0, /* x/y/z */
+                          1, 1, 2, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glClearTexSubImage(tex,
+                          0, /* level */
+                          1, 1, 0, /* x/y/z */
+                          2, 3, 1, /* width/height/depth */
+                          GL_RGBA, GL_UNSIGNED_BYTE,
+                          NULL /* data */);
+       pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+       glDeleteTextures(1, &tex);
+
+       return pass;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       GLuint tex;
+       bool pass = true;
+
+       /* glClearTexture is either in the GL_ARB_clear_texture
+        * extension or in core in GL 4.4
+        */
+       if (piglit_get_gl_version() < 44 &&
+           !piglit_is_extension_supported("GL_ARB_clear_texture")) {
+               printf("OpenGL 4.4 or GL_ARB_clear_texture is required.\n");
+               piglit_report_result(PIGLIT_SKIP);
+       }
+
+       /* Create a texture using the zero texture */
+       glTexImage2D(GL_TEXTURE_2D,
+                    0, /* level */
+                    GL_RGBA,
+                    1, 1, /* width/height */
+                    0, /* border */
+                    GL_RGBA,
+                    GL_UNSIGNED_BYTE,
+                    NULL);
+
+       /* Using the zero texture should result in an error even if it
+        * is a valid texture */
+       glClearTexImage(0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       /* We shouldn't be able to use a texture number that doesn't
+        * exist yet */
+       glClearTexImage(100, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       glGenTextures(1, &tex);
+
+       /* We shouldn't be able to use a texture that doesn't have any
+        * data yet */
+       glClearTexImage(tex, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       /* Set level 1 */
+       glBindTexture(GL_TEXTURE_2D, tex);
+       glTexImage2D(GL_TEXTURE_2D,
+                    1, /* level */
+                    GL_RGBA,
+                    1, 1, /* width/height */
+                    0, /* border */
+                    GL_RGBA,
+                    GL_UNSIGNED_BYTE,
+                    NULL);
+
+       /* We shouldn't be able to clear a level that doesn't have
+        * data yet */
+       glClearTexImage(tex, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+       /* But we should be able to clear level 1 */
+       glClearTexImage(tex, 1, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+       pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+       glBindTexture(GL_TEXTURE_2D, 0);
+       glDeleteTextures(1, &tex);
+
+       pass &= test_sub_clear();
+
+       pass &= test_invalid_format(GL_DEPTH_COMPONENT,
+                                   GL_DEPTH_COMPONENT,
+                                   GL_UNSIGNED_INT,
+                                   GL_RGBA,
+                                   GL_UNSIGNED_BYTE);
+
+       pass &= test_invalid_format(GL_RGBA,
+                                   GL_RGBA,
+                                   GL_UNSIGNED_BYTE,
+                                   GL_DEPTH_COMPONENT,
+                                   GL_UNSIGNED_INT);
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       /* unused */
+       return PIGLIT_FAIL;
+}
-- 
1.9.3

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