Series is Reviewed-by: Ian Romanick <[email protected]>
On 02/07/2014 03:07 PM, Brian Paul wrote: > All the other texture targets test glTexSubImage(), so do it for > this target too. > --- > tests/texturing/max-texture-size.c | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/tests/texturing/max-texture-size.c > b/tests/texturing/max-texture-size.c > index 60ebc15..49bf766 100644 > --- a/tests/texturing/max-texture-size.c > +++ b/tests/texturing/max-texture-size.c > @@ -297,6 +297,9 @@ test_non_proxy_texture_size(GLenum target, GLenum > internalformat) > glTexImage2D(target, 0, internalformat, maxSide, > maxSide, 0, GL_RGBA, GL_FLOAT, NULL); > STOP_ON_ERRORS; > + > + glTexSubImage2D(target, 0, 0, 0, maxSide/2, maxSide/2, > + GL_RGBA, GL_FLOAT, pixels); > break; > > case GL_TEXTURE_3D: > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
