Normally closing curly braces aren't indented like this, and normally
function parameters follow the opening ( and line up below that.

Signed-off-by: Kenneth Graunke <[email protected]>
---
 tests/texturing/max-texture-size.c | 18 ++++++++----------
 1 file changed, 8 insertions(+), 10 deletions(-)

diff --git a/tests/texturing/max-texture-size.c 
b/tests/texturing/max-texture-size.c
index 63c038f..e0e1684 100644
--- a/tests/texturing/max-texture-size.c
+++ b/tests/texturing/max-texture-size.c
@@ -58,13 +58,13 @@ static const GLenum target[] = {
        GL_TEXTURE_RECTANGLE,
        GL_TEXTURE_CUBE_MAP,
        GL_TEXTURE_3D,
-       };
+};
 
 static const GLenum internalformat[] = {
        GL_RGBA8,
        GL_RGBA16,
        GL_RGBA32F,
-       };
+};
 
 static GLenum
 getMaxTarget(GLenum target)
@@ -312,19 +312,17 @@ test_non_proxy_texture_size(GLenum target, GLenum 
internalformat)
 
        case GL_TEXTURE_CUBE_MAP_ARB:
                for (k = 0; k < 6; k++) {
-                       glTexImage2D(
-                       GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
-                       0, internalformat, maxSide, maxSide, 0,
-                       GL_RGBA, GL_FLOAT, NULL);
+                       glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
+                                    0, internalformat, maxSide, maxSide, 0,
+                                    GL_RGBA, GL_FLOAT, NULL);
 
                        STOP_ON_ERRORS;
                }
 
                for (k = 0; k < 6; k++) {
-                       glTexSubImage2D(
-                       GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
-                       0, 0, 0, maxSide/2, maxSide/2, GL_RGBA,
-                       GL_FLOAT, pixels);
+                       glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
+                                       0, 0, 0, maxSide/2, maxSide/2, GL_RGBA,
+                                       GL_FLOAT, pixels);
 
                        STOP_ON_ERRORS;
                }
-- 
1.8.5.2

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