The type of the last parameter of get_texture_color should also be updated.
Marek On Sun, Jan 19, 2014 at 4:54 AM, Kenneth Graunke <[email protected]> wrote: > The RGB channels continue to uniquely identify textures; the alpha > channel is always 1.0. > > This isn't terribly useful in and of itself, but will allow me to use > the unique color for the border color in the next patch. > > Cc: Marek Olšák <[email protected]> > Cc: Chris Forbes <[email protected]> > Cc: Ian Romanick <[email protected]> > Signed-off-by: Kenneth Graunke <[email protected]> > --- > tests/texturing/max-samplers.c | 5 +++-- > 1 file changed, 3 insertions(+), 2 deletions(-) > > diff --git a/tests/texturing/max-samplers.c b/tests/texturing/max-samplers.c > index ccef4a1..c8de624 100644 > --- a/tests/texturing/max-samplers.c > +++ b/tests/texturing/max-samplers.c > @@ -87,6 +87,7 @@ get_texture_color(int unit, float out[3]) > out[0] = (unit % 16) / 15.0; > out[1] = (unit / 16) / 15.0; > out[2] = 0; > + out[3] = 1; > } > > static void > @@ -140,7 +141,7 @@ draw_rect_core(int ix, int iy, int iw, int ih) > static GLboolean > probe_pixel(int unit, int x, int y) > { > - float expected[3]; > + float expected[4]; > > get_texture_color(unit, expected); > > @@ -201,7 +202,7 @@ static void > set_texture(int unit) > { > GLuint tex; > - float color[3]; > + float color[4]; > > get_texture_color(unit, color); > > -- > 1.8.5.2 > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
