On 8 October 2013 11:56, Vinson Lee <[email protected]> wrote:
> Signed-off-by: Vinson Lee <[email protected]>
> ---
> .../geometry/geometry-end-primitive-optional-with-points-out.c |
> 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git
> a/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c
> b/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c
> index d6c4b44..13fb7eb 100644
> ---
> a/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c
> +++
> b/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c
> @@ -93,6 +93,8 @@ piglit_init(int argc, char **argv)
> GLuint vs = 0, gs = 0, fs = 0;
> GLuint vertIndex;
>
> + piglit_require_GLSL_version(150);
> +
> prog = glCreateProgram();
> vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
> gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gstext);
> --
> 1.8.1.2
>
The test already specifies
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
and GL 3.2 requires GLSL 1.50, so it seems to me that this shouldn't be
necessary.
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