Ian Romanick <[email protected]> writes: > On 05/08/2013 02:01 PM, Eric Anholt wrote: >> This will let us easily use piglit_draw_rect_tex() in ES-only shader >> tests, and is a step toward having the same shaders usable between ES >> and desktop without going to full VBO setup in shader_runner. > > The first 3 patches in this series are > > Reviewed-by: Ian Romanick <[email protected]> > > It sounds like the others might have some rework?
The tests themselves should be as-is. It's just that I need to land like 18 commits to do piglit-dispatch on GLES before the two testcases can go in. For those interested, the WIP commits in question are on the "gles2" branch of my piglit tree. So close to working!
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