On Wed, 2008-02-27 at 08:25 -0600, Ray Hauge wrote:
> There is also such a thing as too much.  I heard a talk a while ago 
> about code maintainability.  The speaker mentioned a co-worker of his 
> ran into his cube almost exhausted and proclaimed, "I finally did
> it!. 
> I used every one of the design patterns in my program!"  Just a few 
> months later the speaker ended up being in charge of maintaining that 
> program, and it was a nightmare.
> 
> To make a long story short.  I generally do what's easiest.  It's 
> typically faster to develop and easier to maintain.  Unnecessary 
> complexity can start a snowball effect.

You bring up a good point... knowing how to refactor crappy code is also
a great skill to have.

Cheers,
Rob.
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