* Tularis <[EMAIL PROTECTED]>:
> Matthew Weier O'Phinney wrote:
>
>> * Curt Zirzow <[EMAIL PROTECTED]>:
>>
>>>* Thus wrote Matthew Weier O'Phinney:
>>>
>>>>The problem I'm running into: what do I pass as arguments to catch()?
>>>>The articles on ZE2 use something like: catch (Exception $e) {}, or
>>>>something like catch(MyException $e) (where MyException is a class they
>>>>defined in their examples). Is the 'Exception' class a base
>>>>class/handler with PHP5? Do I need to create my own exception handler
>>>>classes? Do I even need to catch objects of a specific type, or can I
>>>>simply do:
>>>> catch ($error) {
>>>> do something with $error
>>>> }
>>>
>>>At minimum you should always at least catch the Exception class:
>>>
>>> catch (Exception $e) { }
>>
>>
>> So, the Exception class is in the PHP5 distribution, then? Do I need to
>> include/require it, or is it implicit in simply running PHP5?
>>
>> <snip>
<snip>
>> Next question: do I have to 'throw' an error for it to be caught? Again,
>> coming from perl, if I try to eval something and it fails, I don't have
>> to throw in error -- if one occurs, I catch it with the 'if ($@)'
>> construct. Is 'catch (Exception $e)' equivalent? i.e., if an error
>> occurs in a try block that isn't specifically thrown, will that
>> construct catch it?
>>
> evals don't throw errors as far as I know, unless you throw it yourself
> from within the eval. The few internal functions that do throw
> exceptions can be caught using the catch(Exception $e) method, if you
> want to MAKE something throw an exception, then you need to explicitly
> tell it to THROW. Remember though, this is not an error-mechanism! It's
> exceptions... Errors are returned the standard way, and can be handled
> using error_handlers (http://www.php.net/manual/en/ref.errorfunc.php)
That helps explain it a lot. Perl's eval mechanism is much more
flexible, but also very non-standard from what I've been reading of C++
and Java (thanks to the person who recommended that reading). I was
thinking of exceptions as a way to gracefully handle code errors, but it
appears now that they are more a mechanism to handle return values that
fall outside the expected realm. I'll stick to error_handlers for code
errors, and start seeing what use I can make of the try{} catch(){}
constructs.
Off to the experimentation room...
--
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