Greg Beaver wrote:
> Wouter,
>
> you could try this adding this method to each object you need
> blessings from:
>
> function &bless($classname)
> {
> if ($classname == get_class($this)) {
> return $this;
> }
> $vars = get_object_vars($this);
> $ret = new $classname;
> return $ret->loadValues($vars);
> }
>
> function &loadValues($vals)
> {
> foreach ($vals as $name => $val) {
> $this->$name = $val;
> }
> return $this;
> }
>
> In the Load() method, you should determine what class you
> need, and call $ret = &$this->bless('classname'), and then return
> $ret.
>
> Then, instead of doing
>
> $Thing->Load();
>
> do
>
> $Thing = &$Thing->Load();
>
> and have Load() return an object instance (either $this or the newly
> blessed object).
>
> This will maintain encapsulation and achieve the results you're
> looking for.
>
> Regards,
> Greg
>
Thanks Greg .. this comes pretty close to what I had done myself as a
workaround. Only thing that's different is that in my bless implementation I
don't return the blessed value, but overwrite the $this var. Which works.
What advantage do you think I would get from your appraoch?
[snip The Way I Bless {example from own memory, cannot reach the actual code
at this time} ]
function Bless($ClassName) {
// return false if class doesn't exist
if (!class_exists($ClassName)) return false;
$New = new $ClassName();
foreach($this as $Key => $Value) $New[$Key] = $Value;
$this = $New;
unset $New);
}
[/snip The Way I Bless]
Hmm .. maybe I'm thinking 'out of te box' here, but can I manually add this
functionality to stdClass, so that they are available in each and ever
object I create?
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