On Wed, Mar 25, 2026 at 07:17:15AM +0100, Peter Eisentraut wrote:
> On 24.03.26 21:53, Nathan Bossart wrote:
>> LGTM. To prevent this from happening in the future, I think we ought to
>> change SOFT_ERROR_OCCURRED to a static inline function. I tried that, and
>> I got the following warnings:
>>
>> execExprInterp.c:4964:27: warning: incompatible pointer types passing
>> 'ErrorSaveContext *' (aka 'struct ErrorSaveContext *') to parameter of type
>> 'Node *' (aka 'struct Node *') [-Wincompatible-pointer-types]
>> 4964 | if (SOFT_ERROR_OCCURRED(&jsestate->escontext))
>> | ^~~~~~~~~~~~~~~~~~~~
>> ../../../src/include/nodes/miscnodes.h:54:27: note: passing argument to
>> parameter 'escontext' here
>> 54 | SOFT_ERROR_OCCURRED(Node *escontext)
>> | ^
>> execExprInterp.c:5200:26: warning: incompatible pointer types passing
>> 'ErrorSaveContext *' (aka 'struct ErrorSaveContext *') to parameter of type
>> 'Node *' (aka 'struct Node *') [-Wincompatible-pointer-types]
>> 5200 | if (SOFT_ERROR_OCCURRED(&jsestate->escontext))
>> | ^~~~~~~~~~~~~~~~~~~~
>> ../../../src/include/nodes/miscnodes.h:54:27: note: passing argument to
>> parameter 'escontext' here
>> 54 | SOFT_ERROR_OCCURRED(Node *escontext)
>> | ^
>>
>> I think we just need to add casts to "Node *" for those. AFAICT there
>> isn't an actual bug.
>
> Or maybe we change the escontext field to be of type Node *?
I started looking at this, but it seems to be a rather invasive change for
the level of gain. Not only does it require more memory management, but we
then have to cast it many places like this:
((ErrorSaveContext *) jsestate->escontext)->error_occured = false;
If we instead make it an ErrorSaveContext *, we'd still need to cast it to
Node * for SOFT_ERROR_OCCURRED, unless we had it accept a void * or
something, which defeats the purpose.
--
nathan