In the coming week or so, I'll be finishing up a beta version for PEBL 2.0, and make packages available. There are a lot of massive improvements to the underlying architecture, but not many that are too visible yet. The shift to the 2.0 series is being done because (1) I'm moving from the SDL 1 gaming library to SDL2, which permits hardware accelerated graphics, sync to the video signal for more precise timing of visual stimuli, and better support for international languages/input; and (2) because the syntax is breaking backward compatibility with older PEBL versions. This is mostly reflecting that PEBL 2.0 scripts might not run on the 0.X series, but there will be some 1.0 scripts that won't run on 2.0 without minor tweaks. Once 2.0 is out, I'll probably release a minor update to to 0.X series that will be called 1.0.
One of the big things this will offer is support for the most recent few versions of OSX. For some reason, newer OSX versions broke compatibility with SDL 1 libraries, and since the SDL community is focused on 2.0, nobody has fixed these issues. Because this rendered PEBL unusable on newer versions of OSX (probably 10.9+) I'm making a pre-release package available for any OSX users who have been waiting and asking for it: https://drive.google.com/file/d/0B9Ads_Uuoq2oRDJDTXBFVEFqaVU/view?usp=sharing Stay tuned for a full release of 2.0 beta on windows and OSX in the next week or so. Best, Shane ------------------------------------------------------------------------------ Mobile security can be enabling, not merely restricting. Employees who bring their own devices (BYOD) to work are irked by the imposition of MDM restrictions. Mobile Device Manager Plus allows you to control only the apps on BYO-devices by containerizing them, leaving personal data untouched! https://ad.doubleclick.net/ddm/clk/304595813;131938128;j _______________________________________________ Pebl-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pebl-list
