Hi!

> My first reaction was that this is a great portrait, but upon looking at it
> carefully I could see quite a few flaws and areas that, imo, could be
> improved.
> 
> The tonality is pretty good, but a little curves adjustment, using a "S"
> curve and bringing up the mid tomes a scosh and adding a little more depth
> to "Zone 3" seemed to make an improvement.  
> 
> Tim's eyes looked a little muddy, so I made a selection and dodged the
> highlights a scosh, which gave them a little more life and better reflected
> the light and tones inherent in the original and adjusted version.  The
> difference is subtle but seems to make the eyes come alive a bit, and makes
> Tim look a little more alive.
> 
> The focus in the original seems to favor the rear portion of the face.  I
> won't argue the merits of focus points, but by making a selection which
> includes the front eye, and the closest part of the face and some of the
> beard, feathering the selection, and adding a little unsharp mask, the
> focus seems to "shift" a little and makes the OOF closer part of the face
> seem more in balance with the rear part of the face.
> 
> You did good on this one, Boris.

Shel at al. I tried to take advantage of some of the suggestions made here.

Please take another look on the same page as I update the image.

In fact, Tim, which one you like better - new or old rendering?

Thanks.

BOris

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