That works perfectly! Thanks Chris :)
On 21 April 2014 19:27, Chris Clepper <[email protected]> wrote: > Run a second copy of Pd. On the Mac, option drag the Pd app to make a > copy. > > Use netsend/netreceive to communicate between the two copies of Pd: one > for GEM and one for audio. > > > On Mon, Apr 21, 2014 at 1:53 PM, Claire O'Connor <[email protected]> wrote: > >> It's still the same when they are on different drives, I'm afraid. It's >> only jumpy and glitchy when the GEM window is open but that's necessary >> so... >> >> Is there any way for PD to trigger an action in an external program? So, >> have the soundfile in Audacity, for example, and have PD trigger it to play >> on that? >> >> Thanks! >> >> >> On 19 April 2014 22:39, Dominic Melville <[email protected]> wrote: >> >>> Could it be as simple as disk access? Reading the wav from the same >>> drive as the image files causing the jumping and glitching? >>> >>> If there's any way to try playing the wav from ram in the same patch >>> it'll show that up straight away. >>> >>> Cheers >>> >>> Dominic >>> >>> On Saturday, April 19, 2014, Claire O'Connor <[email protected]> wrote: >>> >>>> Hi everyone, >>>> >>>> I am currently trying to play a .wav file through readsf~ while a >>>> sequence of events are being triggered within GEM (pix_film and pix_image) >>>> but the sound quality is awful - very jumpy, glitchy and almost impossible >>>> to hear what it is actually meant to be. Has anyone any ideas as to how >>>> this problem may be solved? I've tried having the sound come from a >>>> different patch but that hasn't worked. >>>> >>>> Any ideas would be very helpful :) >>>> >>>> Thanks! >>>> >>> >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> >
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