>...I had two errors with two different gremlins, one concerning an
>invalid string handle, the other after a find mode app launch.
>... should I worry?

It isn't so much an issue of how many gremlin events you had to run, but
the fact that Gremlins managed to find a bug in how your app (or possibly
the os) handled a low-memory condition.  It is quite possible that a user
would run into that bug if they happen to already have their device filled
up with applications, for example.  (Or that gremlins would trigger the bug
right away if you started it with full memory.)

So Gremlins found a bug for you.  The question for you is whether or not
you want to ship with that bug there or not!  That requires debugging it,
to see what caused the problem.

Also remember that giving different Gremlin seeds can cause a bug to show
up much more quickly than with the default zero seed value.  Don't
automatically dismiss a bug because it happens at 1.1 million events - it
could happen at 30 events given a different starting seed.  A bug is a bug,
and once you know how to trigger it you can often make it happen manually,
right away.

-David Fedor
Palm Developer Support


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