Hello, I'm using OSG 3.4.0. I need to hide/disable the viewer window, mantaining the underlay computation unaltered.
Basically, I need to keep the scenegraph update synchronized with my data (via OSG callback mechanism already implemented) but I have to skip the rendering window in order to have a "console" computation only. Obviously, I think the first workaround should be to setup a traits with width and height at 0px, but I need the most correct and performance solution to keep away any unwanted overhead (because the "graphics part" is really unuseful in this situation). Can you suggest me a way? Many thanks, Bye -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/65dff109-7831-4baf-b4fd-e0dd38271cden%40googlegroups.com.
