Hello,

I'm using OSG 3.4.0. 
I need to hide/disable the viewer window, mantaining the underlay 
computation unaltered. 

Basically, I need to keep the scenegraph update synchronized with my data 
(via OSG callback mechanism already implemented) but I have to skip the 
rendering window in order to have a "console" computation only.  

Obviously, I think the first workaround should be to setup a traits with 
width and height at 0px, but I need the most correct and performance 
solution to keep away any unwanted overhead (because the "graphics part" is 
really unuseful in this situation).

Can you suggest me a way?

Many thanks,
Bye

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