Hello Marco(?) Although wavefront .obj don't support vertex colours out of the box, it appears the OSG obj plugin code can read vertex colours the way MeshLab outputs it. I'm not sure how it's done, but I would give it a try.
On Tuesday, September 27, 2022 at 10:23:50 a.m. UTC-4 [email protected] wrote: > Hi, > > if I can't use material to color the model loaded from obj file, now how > can I color that model avoiding to use shaders? > > > > Thanks > -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/c4473ca3-286e-4c9d-8a9f-4870af61f197n%40googlegroups.com.
