Hi Chris,

I think the only straight forward way to modify the 
CullStack::pushProjectionMatrix(..) operator would be to provide a default 
unit frustum polytope to use in place of the line (from 
CullStack::pushProjectionMatrix():

cullingSet.getFrustum().setToUnitFrustum(((_cullingMode&NEAR_PLANE_CULLING)!=0),((_cullingMode&FAR_PLANE_CULLING)!=0));

This would require modifications to the core OSG.

I can't think of any other way to do this, it really isn't something that 
the OSG was written to handle - the -1 to 1 unit clipping was something set 
in stone for decades...

Robert.

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