Plugins are no longer built in the viewer but, are delivered as content in an archive. For quicktime this is more licence friendly by delivering the dll instead on the components needed to build the dll in the viewer. That is likely not the complete reason for packaging but, it is cleaner.
Once LL releases 3p-update-slplugins then developers should be a able to build this archive. http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/slplugins_3p-update-slplugins/rev/298079/arch/CYGWIN/installer/slplugins-3.7.24.297623.298079-windows-298079.tar.bz2 </string> On Tue, Feb 24, 2015 at 3:22 PM, Wolfpup Lowenhar <wolfpu...@earthlink.net> wrote: > Recently I started working on getting set up with VS2013 build system and > I have it running fairly smoothly. I have with the help of another member > on this list gotten it so that I can build the plug-ins including > QuickTime(prop 3-p lib) which you have to have the sdk installed on your > system. Now that that is working I found that there is an issue with the > QuickTime SDK when building with VS2013. I'm getting two fatal errors and > thus the lib dose not build. I still have the VS2010 build system running > just fine and I'm trying to figure out how to get it so that the QuickTime > lib will build with both at least until the new build system is fully > adopted. > > > > Here is the two errors from the VS2013 media_plugini_QuickTim.log file > > > > 1>C:\Program Files (x86)\QuickTime SDK\CIncludes\fp.h(89): error > C2371: 'float_t' : redefinition; different basic types > > C:\Program Files (x86)\Microsoft Visual Studio > 12.0\VC\include\math.h(67) : see declaration of 'float_t' > > 1>C:\Program Files (x86)\QuickTime SDK\CIncludes\fp.h(122): warning > C4005: 'NAN' : macro redefinition > > C:\Program Files (x86)\Microsoft Visual Studio > 12.0\VC\include\math.h(106) : see previous definition of 'NAN' > > 1>Done Building Project > "D:\HG\viewer-tools-update\build-vc120\media_plugins\quicktime\media_plugin_quicktime.vcxproj" > (Build target(s)) -- FAILED. > > > > Now these errors do not happen when I'm building from the release branch > using VS2010. > > > > I will at a later date post out my patch for adding a switch for OS > developers to use to add QuickTime to their builds once I figure out how to > get around these errors. > > I just need to figure out how to block this in VS2013 and not in VS2010 > then all should be good. > ------------------------------ > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2015.0.5646 / Virus Database: 4299/9173 - Release Date: 02/24/15 > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges