I have made full sim art installations myself and i do think the platform
of SL should be able to handle such a thing as it has a totally different
feel then a 50x50 meter setup with a backdrop, one can use shadows and fog
to give it a real nice atmosphere. A solution to the bandwidth problem and
a few more machinima related problems would be the possibility to render
only the sim your avatar is in, that way you can have 1km draw distance but
it will not eat the bandwidth of loading the 8 sims around you. Ofcourse
this should be a switch for advanced users and be off by default.

This entire discussion will have to be redone once SSB is really
implemented, i'm still on the Dolphin pre SSB viewer so before every avatar
is grey to me it has not been implemented, (if i understood correctly).
In my experience avatars always have been the worst impact on lag, try
logging in to a Linden hub and notice the time it takes for things to rez
compared to an empty sim even on a ridiculous draw distance, i'm aware this
will probably change drastically with SSB so i'm curious about that.

PS as a machinimator i need the fastest possible connection to the servers
because any throttling can give me a stuttering image, so if i turn mine
down i'll have to wait an hour before i can start filming in a sim and even
then it would stutter more and i wouldn't get a good fps and can't do my
job.


On 31 July 2013 08:41, Lance Corrimal <lance.corri...@eregion.de> wrote:

> Am Dienstag, 30. Juli 2013, 17:28:50 schrieb Darien Caldwell:
> > Considering at high speeds, 12 sims worth of data can be downloaded in
> 1-2
> > minutes (which is a ridiculous worst case scenario, but happens since LL
> > won't realistically limit draw distances),
>
> Not completely unrelated: I visited a LEA installation the other day, I
> think
> on LEA24, and the thing was so huge, you'd need to have your draw distance
> at
> 512 to be able to enjoy the artwork.
>
>
> ...just sayin...
>
>
> cheers,
> LC
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to