On Fri, 26 Jul 2013 11:04:25 +0200, Lance Corrimal wrote: > Hi all, > > > I'm not quite clear about the ThrottleBandwidthKBPS debug setting... the > sources suggest the value is understood as kilobit per second, but the name > of > the debug setting itself suggests kiloBYTE per second. Which one is it?
They indeed are kilo *bits* per second. > ...and is it even still relevant with most traffic being tcp/http now instead > of udp? This setting is indeed only relevant to UDP traffic, or at least in LL's and most TPV viewers. IIRC, I saw attempts to account for this limit with HTTP texture fetching traffic in Singularity, but that would need to be checked for certainty. Henri. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges