On 3/15/2013 9:35 AM, Henri Beauchamp wrote:
> On Thu, 14 Mar 2013 20:13:19 -0400, Monty Brandenberg wrote:
>
>> We now have three channels and a number of regions available for testing:
>>
>> .../...
>>        o TextureTest2.  High texture count, no meshes, low residency
>>          limit to prevent interference when doing benchmark testing.
>> .../...
>>        o TextureTest2H.  Identical to TextureTest.
>> .../...
>>        o TextureTest2A.  Identical to TextureTest.
>
> "Sorry, you do not have access to this teleport destination"...
>
> Care to open access ?...

That would help, wouldn't it?  They should now be open for access.

m


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