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Ship it!


I think I can approve of that.  It's essentially what we decided on at a 
meeting.  I think my point was to put the #define in with the rest of them 
instead of out in left field and this looks good to me now.

- ardy.lay


On May 16, 2011, 4:16 a.m., Wolfpup Lowenhar wrote:
> 
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> http://codereview.secondlife.com/r/304/
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> 
> (Updated May 16, 2011, 4:16 a.m.)
> 
> 
> Review request for Viewer.
> 
> 
> Summary
> -------
> 
> This is for switching from using winres.h to windows.h so that the viewer can 
> be build no matter whether your using and Express or Professional version of 
> Visual Studio.
> 
> 
> This addresses bug STORM-859.
>     http://jira.secondlife.com/browse/STORM-859
> 
> 
> Diffs
> -----
> 
>   doc/contributions.txt e9d656e4620e 
>   indra/newview/res/resource.h e9d656e4620e 
>   indra/newview/res/viewerRes.rc e9d656e4620e 
> 
> Diff: http://codereview.secondlife.com/r/304/diff
> 
> 
> Testing
> -------
> 
> I have built viewer-development locally with this modification using Visual 
> Studio 2010 Ultimate and have seen no ill affects as yet to the built viewer. 
> It logs in to SL just fine.
> I have done the following with the built viewer:
> 1. edited or created objects with no ill affects.
> 2. carried on conversations in Near By, Group and P2P with no ill affects.
> 3. Teleported to various sims and levels in those sims with no ill affect.
> 4. carried on Voice conversations with no ill affect.
> 5. moved things around in my inventory as well as rezed and taken objects 
> from and to my inventory with no ill affects.
> 
> 
> Thanks,
> 
> Wolfpup
> 
>

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