> How about something along the lines of the following:
> 
> List active developers on the website for OI along w/ what they are working 
> on.
> 
> If you want to fund that person's work, you sign up to provide a certain 
> amount which is divided into equal allotments for each month remaining in the 
> calendar year.  Your choice of how much.
> 
> The amounts currently committed for the calendar year per developer are shown 
> so that people can make intelligent choices of where to commit funds.  Beyond 
> a certain point more money to one developer will not make the work go faster. 
>  It effectively "crowdsources" hiring and pay raises.  
> 
> For a sensible person to work full time on OI they need some sense of 
> stability and predictability.  Martin's doing wonderful stuff, but I don't 
> think he's being sensible.  But sometimes being sensible conflicts w/ major 
> achievement.
> 
> There needs to be a way to keep the transaction costs down.  The Paypal skim 
> gets pretty hefty for a small monthly payment. If Paypal would be willing to 
> take a single payment and split it into multiple equal payments with only a 
> single transaction charge it would be pretty easy to set this up.  Does 
> anyone deal w/ Paypal enough to know if they'd do this?
> 
> The idea being to make it possible for an individual to work on OI as they 
> would a regular contract job.  There's staggeringly high unemployment 
> worldwide and in Europe especially.  That ought to get us some good talent at 
> bargain rates if we can just work out a viable payment model.
> 
> Have Fun!
> Reg

That sounds a pretty reasonable approach, although there's 2 things I'd add:

        -       The possibility to add bounties for requested features.
        -       As Jonathan mentions - having a common pot (eg. 20% of 
donations go to that).  Not just for tickets/marketing etc., but perhaps there 
needs to be a mechanism to distribute that across all developers (I'm thinking 
of a way to avoid the situation where, for example, a neat ZFS project gets 
loads of funding, but really critical (but maybe more boring) security projects 
don't get enough?

James




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