On Mon, 2022-08-08 at 09:01 -0400, Bruce Ashfield wrote:
> On Mon, Aug 8, 2022 at 3:38 AM Richard Purdie
> <[email protected]> wrote:
> > 
> > Hi Bruce,
> > 
> > On Thu, 2022-08-04 at 18:57 -0400, [email protected] wrote:
> > > As I mentioned earlier today, I've built and booted the 5.19 kernel
> > > on all architectures, have run core-iamge-kernel-dev, core-image-sato
> > > and validated musl.
> > > 
> > > At this point, we need wider coverage to scare out the remaining
> > > gremlins.
> > > 
> > > I'm also sending update to 5.10 and 5.15 in the pull request, since
> > > these are the retbleed stable updates, and I didn't want to sit on
> > > them any longer. These are of course independenct of the 5.19 work.
> > > 
> > > I found one issue with vboxguestdrivers in meta-oe agains the new
> > > kernel/headers, and I've sent a patch to that mailing list. I also
> > > had to fix lttng-modules (as usual) and have sent a patch to that
> > > mailing list as well.
> > > 
> > > devsrc needed a few tweaks as well, and they are included in the
> > > series.
> > > 
> > > Note: I've mixed in the poky / meta-yocto patches as part of this
> > > pull request, just for ease of sending it for wider testing and to
> > > see if I missed any references to 5.10 or have left any else
> > > dangling.
> > 
> > We've had a few autobuilder issues but I did run this through with
> > other changes. The logs were a mess but I think I see three issues
> > which are likely kernel related. The first kernel module issue happened
> > a lot, the other two were more isolated to oe-selftest or a single
> > failure.
> > 
> > https://autobuilder.yoctoproject.org/typhoon/#/builders/97/builds/4999/steps/16/logs/stdio
> > 
> > RESULTS - kernelmodule.KernelModuleTest.test_kernel_module: FAILED (19.47s)
> > 
> > Traceback (most recent call last):
> >   File 
> > "/home/pokybuild/yocto-worker/qemuarm64-armhost/build/meta/lib/oeqa/core/decorator/__init__.py",
> >  line 35, in wrapped_f
> >     return func(*args, **kwargs)
> >   File 
> > "/home/pokybuild/yocto-worker/qemuarm64-armhost/build/meta/lib/oeqa/core/decorator/__init__.py",
> >  line 35, in wrapped_f
> >     return func(*args, **kwargs)
> >   File 
> > "/home/pokybuild/yocto-worker/qemuarm64-armhost/build/meta/lib/oeqa/core/decorator/__init__.py",
> >  line 35, in wrapped_f
> >     return func(*args, **kwargs)
> >   [Previous line repeated 2 more times]
> >   File 
> > "/home/pokybuild/yocto-worker/qemuarm64-armhost/build/meta/lib/oeqa/runtime/cases/kernelmodule.py",
> >  line 46, in test_kernel_module
> >     self.assertEqual(status, 0, msg='\n'.join([cmd, output]))
> > AssertionError: 2 != 0 : cd /tmp && make
> > make -C /usr/src/kernel M=/tmp modules
> > make[1]: Entering directory '/lib/modules/5.19.0-yocto-standard/build'
> > /bin/sh: -c: line 1: syntax error near unexpected token `('
> > /bin/sh: -c: line 1: `if [ "gcc (GCC) 12.1.0" != ""aarch64-poky-linux-gcc 
> > (GCC) 12.1.0"" ]; then \'
> > make[1]: Leaving directory '/lib/modules/5.19.0-yocto-standard/build'
> > make[1]: *** [Makefile:1728: prepare] Error 2
> > make: *** [Makefile:5: all] Error 2
> 
> We recognize this one. :)
> 
> So either we put bash in as a shell RDPENDS for devsrc, or we wait for
> the reproducibility fix to land. I'm ok with either route, do you have
> a preference ?

I don't think bash as an RDEPENDS will help as that doesn't replace
/bin/sh with bash? :/

Can we get the reproducibility fix in? :)


> > OpenGL ES 2.x information:
> >   version: "OpenGL ES 3.2 Mesa 22.1.3"
> >   shading language version: "OpenGL ES GLSL ES 3.20"
> >   vendor: "Mesa/X.org"
> >   renderer: "virgl"
> >   extensions: "GL_EXT_blend_minmax GL_EXT_multi_draw_arrays 
> > GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 
> > GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 
> > GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 
> > GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer 
> > GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 
> > GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear 
> > GL_OES_texture_half_float GL_OES_texture_half_float_linear 
> > GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced 
> > GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture 
> > GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV 
> > GL_NV_conditional_render GL_OES_get_program_binary 
> > GL_APPLE_texture_max_level GL_EXT_discard_framebuffer 
> > GL_EXT_read_format_bgra GL_NV_pack_subimage GL_EXT_frag_depth 
> > GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync 
> > GL_OES_vertex_array_object GL_OES_viewport_array 
> > GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 
> > GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean 
> > GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage 
> > GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth 
> > GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers 
> > GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness 
> > GL_KHR_texture_compression_astc_ldr GL_NV_pixel_buffer_object 
> > GL_OES_depth_texture_cube_map GL_OES_required_internalformat 
> > GL_OES_surfaceless_context GL_EXT_color_buffer_float 
> > GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects 
> > GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix 
> > GL_EXT_tessellation_point_size GL_EXT_tessellation_shader 
> > GL_ANDROID_extension_pack_es31a GL_EXT_base_instance 
> > GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image 
> > GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex 
> > GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp 
> > GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks 
> > GL_EXT_texture_border_clamp GL_EXT_texture_buffer 
> > GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view 
> > GL_KHR_blend_equation_advanced GL_KHR_context_flush_control 
> > GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_OES_copy_image 
> > GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex 
> > GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading 
> > GL_OES_sample_variables GL_OES_shader_io_blocks 
> > GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size 
> > GL_OES_tessellation_shader GL_OES_texture_border_clamp 
> > GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 
> > GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view 
> > GL_EXT_blend_func_extended GL_EXT_float_blend GL_EXT_geometry_point_size 
> > GL_EXT_geometry_shader GL_EXT_texture_sRGB_R8 GL_KHR_no_error 
> > GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 
> > GL_OES_geometry_point_size GL_OES_geometry_shader 
> > GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance 
> > GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb 
> > GL_MESA_shader_integer_functions GL_EXT_clip_control 
> > GL_EXT_color_buffer_half_float GL_EXT_texture_compression_bptc 
> > GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile 
> > GL_EXT_EGL_image_storage GL_MESA_framebuffer_flip_y GL_EXT_depth_clamp 
> > GL_EXT_texture_query_lod GL_MESA_bgra "
> > ===================================
> > Using modifier ffffffffffffff
> > failed to set mode: Invalid argument
> > 
> 
> I did do graphical tests on x86-64, and didn't see any issues. I'll
> have another look.

This is virgl GL passthrough in qemu so not a commonly tested thing,
you'd need to run the selftest. I'm hoping AlexK has some ideas on this
one.

> > https://autobuilder.yoctoproject.org/typhoon/#/builders/57/builds/5569/steps/12/logs/stdio
> > 
> > x32 init issue:
> 
> As for this, I really have no idea.  Perhaps we can get someone from
> Intel to have a closer look, or we push x32 completely off the cliff
> :)

The kernel didn't remove x32 did it? That would make this easy!

Cheers,

Richard

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