On Wed, 10 Jun 2020 at 04:10, Yu, Mingli <[email protected]> wrote:

> Hi Alex and Denys,
>
> On 6/10/20 5:50 AM, Denys Dmytriyenko wrote:
> > +1
> >
> > The commit message should explain "why" and not "what", as "what" can be
> > easily understood from the code itself.
>
> In fact, the DISTRO_FEATURES setting shouldn't affect native build.
>
> Initially this patch is used to fix below error when opengl not defined
> in DISTRO_FEATURES in my build environment.
> $ bitbake virglrenderer-native
> virglrenderer-native was skipped: missing required distro feature
> 'opengl' (not in DISTRO_FEATURES)
>

This is not an error, but expected behavior. virglrenderer-native only
works when opengl is in DISTRO_FEATURES and should be skipped otherwise.

Alex
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