On Thu, Aug 6, 2009 at 11:12 AM, James Bergstra <bergs...@iro.umontreal.ca>wrote:
> >David Warde-Farley <dwf <at> cs.toronto.edu> writes: > >> It did inspire some of our colleagues in Montreal to create this, > >> though: > >> > >> http://code.google.com/p/cuda-ndarray/ > >> > >> I gather it is VERY early in development, but I'm sure they'd love > >> contributions! > >> > > > >Hi David, > >That does look quite close to what I imagined, probably a good start then! > >Romain > > Hi, I'm one of the devs for that project. Thanks David for the link. > I put some text on the homepage so it's a little more > self-explanatory. We do welcome contributions. > > I feel like I must be reinventing the wheel on this, so I'd really > appreciate it if someone who knows of a similar project would let me > know about it. Otherwise we'll keep plugging away at replicating core > ndarray interface elements (operators, math.h-type functions, array > indexing, etc.) > > http://code.google.com/p/cuda-ndarray/ > I almost looks like you are reimplementing numpy, in c++ no less. Is there any reason why you aren't working with a numpy branch and just adding ufuncs? I'm also curious if you have thoughts about how to use the GPU pipelines in parallel. Chuck
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