Previously, whether a part was hidden or shown was recorded in the
invisibility/visibility of the part overlay. Since we are going to
have lazily rendered parts with no overlay store the hidden/shown
state in the part button itself.

Additionally, in preparation for the invisible part handling move the
actual hiding of the hidden parts to insert-bodypart from
create-part-overlays.

Finally, we will need to know whether a part-insertion has done
anything (it won't if the invisible part cannot be displayed by emacs)
so we slightly rejig the code order in
notmuch-show-toggle-part-invisibility to make it easier for the
function to set an appropriate return value.
---
 emacs/notmuch-show.el |   23 +++++++++++++----------
 1 file changed, 13 insertions(+), 10 deletions(-)

diff --git a/emacs/notmuch-show.el b/emacs/notmuch-show.el
index 66cc3a5..89199e8 100644
--- a/emacs/notmuch-show.el
+++ b/emacs/notmuch-show.el
@@ -495,6 +495,7 @@ message at DEPTH in the current thread."
           (concat "[ " base-label " ]")
           :base-label base-label
           :type 'notmuch-show-part-button-type
+          :notmuch-part-hidden nil
           :notmuch-part nth
           :notmuch-filename name
           :notmuch-content-type content-type))
@@ -555,18 +556,20 @@ message at DEPTH in the current thread."
   (let* ((button (or button (button-at (point))))
         (overlay (button-get button 'overlay)))
     (when overlay
-      (let* ((show (overlay-get overlay 'invisible))
+      (let* ((show (button-get button :notmuch-part-hidden))
             (new-start (button-start button))
             (button-label (button-get button :base-label))
             (old-point (point))
             (inhibit-read-only t))
-       (overlay-put overlay 'invisible (not show))
+       ;; Toggle the button itself.
+       (button-put button :notmuch-part-hidden (not show))
        (goto-char new-start)
        (insert "[ " button-label (if show " ]" " (hidden) ]"))
        (let ((old-end (button-end button)))
          (move-overlay button new-start (point))
          (delete-region (point) old-end))
-       (goto-char (min old-point (1- (button-end button))))))))
+       (goto-char (min old-point (1- (button-end button))))
+       (overlay-put overlay 'invisible (not show))))))

 (defun notmuch-show-multipart/*-to-list (part)
   (mapcar (lambda (inner-part) (plist-get inner-part :content-type))
@@ -851,7 +854,7 @@ message at DEPTH in the current thread."
       (setq handlers (cdr handlers))))
   t)

-(defun notmuch-show-create-part-overlays (button beg end hide)
+(defun notmuch-show-create-part-overlays (button beg end)
   "Add an overlay to the part between BEG and END"

   ;; If there is no button (i.e., the part is text/plain and the first
@@ -859,11 +862,9 @@ message at DEPTH in the current thread."
   ;; toggleable.
   (when (and button (/= beg end))
     (button-put button 'overlay (make-overlay beg end))
-    ;; We toggle the button for hidden parts as that gets the
-      ;; button label right.
-      (save-excursion
-       (when hide
-         (notmuch-show-toggle-part-invisibility button)))))
+    ;; Return true if we created an overlay.
+    t))
+

 (defun notmuch-show-insert-bodypart (msg part depth &optional hide)
   "Insert the body part PART at depth DEPTH in the current thread.
@@ -889,7 +890,9 @@ If HIDE is non-nil then initially hide this part."
     ;; Ensure that the part ends with a carriage return.
     (unless (bolp)
       (insert "\n"))
-    (notmuch-show-create-part-overlays button beg (point) hide)))
+    (notmuch-show-create-part-overlays button beg (point))
+    (when hide
+      (notmuch-show-toggle-part-invisibility button))))

 (defun notmuch-show-insert-body (msg body depth)
   "Insert the body BODY at depth DEPTH in the current thread."
-- 
1.7.10.4

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