[...] >> >>> +static void u32_replace_hw_hnode(struct tcf_proto *tp, struct >>> tc_u_hnode *h) >>> +{ >>> + struct net_device *dev = tp->q->dev_queue->dev; >>> + struct tc_cls_u32_offload u32_offload = {0}; >>> + struct tc_to_netdev offload; >>> + >>> + offload.type = TC_SETUP_CLSU32; >>> + offload.cls_u32 = &u32_offload; >>> + >>> + if (dev->netdev_ops->ndo_setup_tc) { >>> + offload.cls_u32->command = TC_CLSU32_NEW_HNODE; >> >> TC_CLSU32_REPLACE_HNODE? >> > > Yep I made this change and will send out v4. > > [...] > >>
Actually thinking about this a bit more I wrote this thinking that there existed some hardware that actually cared if it was a new rule or an existing rule. For me it doesn't matter I do the same thing in the new/replace cases I just write into the slot on the hardware table and if it happens to have something in it well its overwritten e.g. "replaced". This works because the cls_u32 layer protects us from doing something unexpected. I'm wondering (mostly asking the mlx folks) is there hardware out there that cares to make this distinction between new and replace? Otherwise I can just drop new and always use replace. Or vice versa which is the case in its current form. Thanks, John