Francois Romieu <rom...@fr.zoreil.com> writes:

>> +static int nb8800_poll(struct napi_struct *napi, int budget)
>> +{
>> +    struct net_device *dev = napi->dev;
>> +    struct nb8800_priv *priv = netdev_priv(dev);
>> +    struct nb8800_dma_desc *rx;
>> +    int work = 0;
>> +    int last = priv->rx_eoc;
>> +    int next;
>> +
>> +    while (work < budget) {
>> +            struct rx_buf *rx_buf;
>> +            u32 report;
>> +            int len;
>> +
>> +            next = (last + 1) & (RX_DESC_COUNT - 1);
>> +
>> +            rx_buf = &priv->rx_bufs[next];
>> +            rx = &priv->rx_descs[next];
>> +            report = rx->report;
>> +
>> +            if (!report)
>> +                    break;
>> +
>> +            if (IS_RX_ERROR(report)) {
>> +                    nb8800_rx_error(dev, report);
>> +            } else if (likely(rx_buf->page)) {
>> +                    len = RX_BYTES_TRANSFERRED(report);
>> +                    nb8800_receive(dev, next, len);
>> +            }
>> +
>> +            rx->report = 0;
>> +            if (!rx_buf->page)
>> +                    nb8800_alloc_rx(dev, next, true);
>
> It looks like it receives, then tries to allocate new resources. If so
> it may deplete the ring and you should instead consider allocating new
> resources first, then receive data if alloc + map suceeded.

The hardware receives a frame and stores it in the provided DMA buffer,
then raises an interrupt and moves on to the next buffer.  When a buffer
is handed over to the network stack, a new one has to take its place in
the DMA queue.  I'm not sure how you're suggesting this be done
differently.

-- 
Måns Rullgård
m...@mansr.com
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