1) Skip condition used to be wrong way around which made SACK processing very broken, missed many blocks because of that.
2) Use highest_sack advancement only if some skbs are already sacked because otherwise tcp_write_queue_next may move things too far (occurs mainly with GSO). The other similar advancement is not problem because highest_sack was previosly put to point a sacked skb. These problems were located because of problem report from Matt Mathis <[EMAIL PROTECTED]>. Signed-off-by: Ilpo Järvinen <[EMAIL PROTECTED]> --- ...I verified result from time-seq graphs now, they are right in my simple test case. In case there's a rebase of net-2.6.25, it might be good to just combine 173b7ae366ac3f69b3030a6ab308cf3fa3ab751a ([TCP]: Correct DSACK check placing) and this one to the a1598ba3339ebeeb0a959141a122cbe69956e713 ([TCP]: Rewrite SACK block processing & sack_recv_cache use), they just fix its bugs. net/ipv4/tcp_input.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index 0cee3dc..cadde8b 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -1384,7 +1384,7 @@ static struct sk_buff *tcp_sacktag_skip(struct sk_buff *skb, struct sock *sk, if (skb == tcp_send_head(sk)) break; - if (before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) + if (!before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) break; } return skb; @@ -1575,7 +1575,7 @@ tcp_sacktag_write_queue(struct sock *sk, struct sk_buff *ack_skb, u32 prior_snd_ continue; } - if (!before(start_seq, tcp_highest_sack_seq(tp))) { + if (tp->sacked_out && after(start_seq, tcp_highest_sack_seq(tp))) { skb = tcp_write_queue_next(sk, tp->highest_sack); fack_count = tp->fackets_out; } -- 1.5.0.6