When only GSO skb was partially ACKed, no hints are reset, therefore fastpath_cnt_hint must be tweaked too or else it can corrupt fackets_out. The corruption to occur, one must have non-trivial ACK/SACK sequence, so this bug is not very often that harmful. There's a fackets_out state reset in TCP because fackets_out is known to be inaccurate and that fixes the issue eventually anyway.
In case there was also at least one skb that got fully ACKed, the fastpath_skb_hint is set to NULL which causes a recount for fastpath_cnt_hint (the old value won't be accessed anymore), thus it can safely be decremented without additional checking. Reported by Cedric Le Goater <[EMAIL PROTECTED]> Signed-off-by: Ilpo Järvinen <[EMAIL PROTECTED]> --- Dave, here's the same fix to upcoming 2.6.23, hopefully it can make it in time. Probably minor enough to skip stable-2.6.22, especially since 2.6.23 is soooo close :-), but I leave that up to you. net/ipv4/tcp_input.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index bbad2cd..f893e90 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -2420,6 +2420,9 @@ static int tcp_tso_acked(struct sock *sk, struct sk_buff *skb, __u32 dval = min(tp->fackets_out, packets_acked); tp->fackets_out -= dval; } + /* hint's skb might be NULL but we don't need to care */ + tp->fastpath_cnt_hint -= min_t(u32, packets_acked, + tp->fastpath_cnt_hint); tp->packets_out -= packets_acked; BUG_ON(tcp_skb_pcount(skb) == 0); -- 1.5.0.6