Hoi Willem, thanks a lot for reviewing this patch, much appreciated !! On Fri, Jan 29, 2021 at 5:11 PM Willem de Bruijn <willemdebruijn.ker...@gmail.com> wrote: > > > +static struct sk_buff * > > +lan743x_rx_trim_skb(struct sk_buff *skb, int frame_length) > > +{ > > + if (skb_linearize(skb)) { > > Is this needed? That will be quite expensive
The skb will only be non-linear when it's created from a multi-buffer frame. Multi-buffer frames are only generated right after a mtu change - fewer than 32 frames will be non-linear after an mtu increase. So as long as people don't change the mtu in a tight loop, skb_linearize is just a single comparison, 99.999999+% of the time. > > Is it possible to avoid the large indentation change, or else do that > in a separate patch? It makes it harder to follow the functional > change. It's not immediately obvious, but I have replaced the whole function with slightly different logic, and the replacement content has a much flatter indentation structure, and should be easier to follow. Or perhaps I am misinterpreting your question? > > + > > + /* add buffers to skb via skb->frag_list */ > > + if (is_first) { > > + skb_reserve(skb, RX_HEAD_PADDING); > > + skb_put(skb, buffer_length - RX_HEAD_PADDING); > > + if (rx->skb_head) > > + dev_kfree_skb_irq(rx->skb_head); > > + rx->skb_head = skb; > > + } else if (rx->skb_head) { > > + skb_put(skb, buffer_length); > > + if (skb_shinfo(rx->skb_head)->frag_list) > > + rx->skb_tail->next = skb; > > + else > > + skb_shinfo(rx->skb_head)->frag_list = skb; > > Instead of chaining skbs into frag_list, you could perhaps delay skb > alloc until after reception, allocate buffers stand-alone, and link > them into the skb as skb_frags? That might avoid a few skb alloc + > frees. Though a bit change, not sure how feasible. The problem here is this (copypasta from somewhere else in this patch): /* Only the last buffer in a multi-buffer frame contains the total frame * length. All other buffers have a zero frame length. The chip * occasionally sends more buffers than strictly required to reach the * total frame length. * Handle this by adding all buffers to the skb in their entirety. * Once the real frame length is known, trim the skb. */ In other words, the chip sometimes sends more buffers than strictly needed to fit the frame. linearize + trim deals with this thorny issue perfectly. If the skb weren't linearized, we would run into trouble when trying to trim (remove from the end) a chunk bigger than the last skb fragment. > > +process_extension: > > + if (extension_index >= 0) { > > + u32 ts_sec; > > + u32 ts_nsec; > > + > > + ts_sec = le32_to_cpu(desc_ext->data1); > > + ts_nsec = (le32_to_cpu(desc_ext->data2) & > > + RX_DESC_DATA2_TS_NS_MASK_); > > + if (rx->skb_head) { > > + hwtstamps = skb_hwtstamps(rx->skb_head); > > + if (hwtstamps) > > This is always true. > > You can just call skb_hwtstamps(skb)->hwtstamp = ktime_set(ts_sec, ts_nsec); Thank you, will do ! > > Though I see that this is existing code just moved due to > aforementioned indentation change. True, but I can make the change anyway.