On Fri, Nov 13, 2020 at 09:46:49AM -0800, Song Liu wrote:
> 
> 
> > On Nov 12, 2020, at 2:15 PM, Roman Gushchin <g...@fb.com> wrote:
> 
> [...]
> 
> > 
> > +#ifdef CONFIG_MEMCG_KMEM
> > +static __always_inline int __bpf_map_update_elem(struct bpf_map *map, void 
> > *key,
> > +                                            void *value, u64 flags)
> > +{
> > +   struct mem_cgroup *old_memcg;
> > +   bool in_interrupt;
> > +   int ret;
> > +
> > +   /*
> > +    * If update from an interrupt context results in a memory allocation,
> > +    * the memory cgroup to charge can't be determined from the context
> > +    * of the current task. Instead, we charge the memory cgroup, which
> > +    * contained a process created the map.
> > +    */
> > +   in_interrupt = in_interrupt();
> > +   if (in_interrupt)
> > +           old_memcg = set_active_memcg(map->memcg);
> 
> set_active_memcg() checks in_interrupt() again. Maybe we can introduce another
> helper to avoid checking it twice? Something like
> 
> static inline struct mem_cgroup *
> set_active_memcg_int(struct mem_cgroup *memcg)
> {
>         struct mem_cgroup *old;
> 
>         old = this_cpu_read(int_active_memcg);
>         this_cpu_write(int_active_memcg, memcg);
>         return old;
> }

Yeah, it's a good idea!

in_interrupt() check is very cheap (like checking some bits in a per-cpu 
variable),
so I don't think there will be any measurable difference. So I suggest to 
implement
it later as an enhancement on top (maybe in the next merge window), to avoid an 
another
delay. Otherwise I'll need to send a patch to mm@, wait for reviews and an 
inclusion
into the mm tree, etc). Does it work for you?

Thanks!

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