On Wed, Nov 11, 2020 at 12:09 AM Jonathan Lemon <jonathan.le...@gmail.com> wrote: > > On Sun, Nov 08, 2020 at 05:04:41PM +0000, Victor Stewart wrote: > > hi all, > > > > i'm seeking input / comment on the idea of implementing full fledged > > zerocopy UDP networking that uses persistent buffers allocated in > > userspace... before I go off on a solo tangent with my first patches > > lol. > > > > i'm sure there's been lots of thought/discussion on this before. of > > course Willem added MSG_ZEROCOPY on the send path (pin buffers on > > demand / per send). and something similar to what I speak of exists > > with TCP_ZEROCOPY_RECEIVE. > > > > i envision something like a new flag like MSG_ZEROCOPY_FIXED that > > "does the right thing" in the send vs recv paths. > > See the netgpu patches that I posted earlier; these will handle > protocol independent zerocopy sends/receives. I do have a working > UDP receive implementation which will be posted with an updated > patchset.
amazing i'll check it out. thanks. does your udp zerocopy receive use mmap-ed buffers then vm_insert_pfn / remap_pfn_range to remap the physical pages of the received payload into the memory submitted by recvmsg for reception? https://lore.kernel.org/io-uring/acc66238-0d27-cd22-dac4-928777a8e...@gmail.com/T/#t ^^ and check the thread from today on the io_uring mailing list going into the mechanics of zerocopy sendmsg i have in mind. (TLDR; i think it should be io_uring "only" so that we can collapse it into a single completion event, aka when the NIC ACKs the transmission. and exploiting the asynchrony of io_uring is the only way to do this? so you'd submit your sendmsg operation to io_uring and instead of receiving a completion event when the send gets enqueued, you'd only get it upon failure or NIC ACK). > -- > Jonathan